All work

ProjectTracker

UX/UI Redesign, Accessibility Improvements, and User Flow Optimization for an AI-Generated SaaS Project Management Platform.

ProjectTracker project overview visual 1
ProjectTracker project overview visual 2
ProjectTracker project overview visual 3
ProjectTracker project overview visual 4

1   Overview

Overview

ProjectTracker is an AI-generated SaaS project management platform created to help project managers and teams track projects, deliverables, activities, and timelines in one place.

The initial version of the ProjectTracker had already been created by a developer, and the UI/UX was generated by an AI design tool. Although the user experience (UX) was very functional, it needed further refinement to better align with the company’s style guide and usability standards. My responsibility was to audit the existing platform, identify UX/UI issues, and redesign the interface and flow with a stronger focus on UI consistency, information hierarchy and accessibility.

This project focused on improving an existing AI-generated user interface and transforming it into a polished, cohesive, and user-friendly project management application.

2   Existing Product

Existing Product

The existing screens were recreated with placeholder content to protect confidential company information.

Original colours, button styles, and layouts were preserved to accurately represent the initial product state.

3   Audit

Audit

After reviewing the existing product, I identified several UX/UI issues and accessibility concerns that needed to be addressed. I conducted a thorough audit of the product to understand the current state and identify areas for improvement.

1. Visual Inconsistency: The interface used inconsistent button styles, including variations in radius, size, and colour. Spacing, card styles, and visual treatments also differed across screens, making the product feel less cohesive as a system.

2. Poor Accessibility: Several colour combinations did not provide enough contrast for comfortable readability. For example, dark purple on black had a contrast ratio of 4.04, while light red on pink had a contrast ratio of 1.10. These low-contrast combinations made it harder to distinguish key information and interactive elements.

3. Cluttered User Experience: Some navigation paths and user flows were not intuitive. For example, as a project manager, smooth flow from Deliverable Tracker to the project's Activity Tracker should be important. But the flow from the Projects page to the Activity Tracker was unclear and tedious, which could make it harder for users to understand where to find related project activities.

Overall, the audit revealed three main areas for improvement: creating a more consistent visual system, improving colour contrast for accessibility, and clarifying key user flows across the platform.

4   Opportunities

Opportunities

I found 4 main opportunities for improvement: creating a more consistent visual system, improving colour contrast for accessibility, and clarifying key user flows across the platform.

01. Create a Cohesive Visual System

  • Standardize colours, spacing, and component styles
  • Establish a consistent design language across all screens

02. Improve Accessibility

  • Increase colour contrast
  • Improve readability and visual distinction between elements

03. Strengthen Information Hierarchy

  • Prioritize important information
  • Improve content grouping and visual scanning

04. Simplify User Flows

  • Clarify navigation paths
  • Reduce friction between related workflows

5   Design Strategy

Design Strategy

The redesign focused on transforming the existing product into a cohesive and scalable design system while improving accessibility and clarifying key workflows across the platform.

01. Establish a Design System

  • Define the use of primary and secondary colours
  • Standardize UI components and interaction patterns
  • Create a consistent spacing and layout system

02. Improve Accessibility Standards

  • Apply WCAG-informed colour contrast guidelines (4.5:1 for text, 3:1 for non-text elements)
  • Ensure readable text and interactive elements

03. Enhance Workflow Clarity

  • Simplify navigation paths
  • Streamline related workflows and reduce friction

6   Key Improvements

Key Improvements

Before

After

1. Visual Consistency

  • Standardize button styles, card layouts, and visual treatments
  • Create a consistent spacing and layout system

Before

After

2. Accessibility Improvements

  • Increase colour contrast for readability
  • Ensure readable text and interactive elements

Before

After

3. Workflow Clarification

  • Simplify navigation paths and changed the wording of the screen for clarification
  • Streamline related workflows and reduce friction

Before

After

4. Improved Information Hierarchy

  • Prioritize important information
  • Improve content grouping and visual scanning

Before

After

5. Clearer Navigation Paths

  • Use consistent colour and icon to indicate the navigation path
  • Reduce friction in the navigation process

7   Prototype

Prototype

Although the prototype is not fully functional, it demonstrates the core interactions and redesigned experience across the platform with placeholder content.

+ Click here to open in a new tab 🔗

8   Key Learnings & Reflection

Key Learnings & Reflection

AI-generated interfaces could not always be intuitive, consistent, or accessible. This project became a perfect opportunity to explore where human judgment and design thinking are still essential in shaping meaningful user experiences.

By evaluating an existing AI-generated product, identifying its weaknesses, and systematically improving it, I learned that refining an existing experience can be just as impactful as creating a new one from scratch. I also gained a deeper appreciation for design systems and how consistency in colours, components, and spacing directly influences scalability and the overall user experience.

Key Learnings 1: Improving existing products can be as valuable as creating new ones.

Effective design often comes from evaluating what already exists, identifying opportunities for improvement, and making thoughtful, systematic changes.

Key Learnings 2: Consistency is essential for scalable products.

Working across multiple screens reinforced the importance of design systems and how consistent colours, components, and spacing contribute to a more cohesive experience.

Key Learnings 3: Accessibility should be considered from the beginning.

Applying colour contrast standards and improving visual hierarchy showed me that small design decisions can have a meaningful impact on usability and readability.

As my first real-world product design project outside of school, ProjectTracker helped me understand how design decisions affect not only the visual quality of an interface, but also workflow clarity, scalability, and team productivity.

Working on an internal enterprise platform taught me to think beyond individual screens and consider how each component, flow, and interaction supports a larger system. This experience strengthened my interest in designing scalable digital products and will continue to shape how I approach product design in my future career.

Next project

Scaffold